![]() New easier to user layered Standard Surface with Disney compatibility replacing Arnold Standard Shader, New melanin-driven Standard Hair Shader with simpler paramenters and artistic controls for more natural results, Supports photometric lights for easy Revit interop. ![]() Updated MAXtoA plugin including Arnold 5 volumetric effects with OpenVDB support. Procedural (proxy) objects allow scene interchange with other Arnold plugins. Extensive array of built-in Arnold professional shaders and materials. Supports third-party shaders compiled for Windows and Arnold 5 Easy image-based lighting workflow with separate environment and background capabilities. Arnold Properties modifier controls rendertime effects and options per object. Abitrary Output Variable (AOV) support for compositing and post-processing. Depth of field, motion blur and camera shutter effects. ![]()
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February 2023
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